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Class RenderingTargetRegistry

RenderingTargetRegistry is container class of rendering target. Rendering target consists of 2 types. Offscreen rendering target is used for rendering into non screen buffer(Texture) Default rendering target is used for rendering into screen.

Hierarchy

Index

Constructors

constructor

Properties

gl

gl: WebGLRenderingContext

Static registryName

registryName: string = "RenderingTargetRegistry"

Accessors

targetNames

  • get targetNames(): string[]

Methods

getRenderingTarget

setRenderingTarget

Static Protected ___get

  • ___get<T>(gl: WebGLRenderingContext, ctor: object): T

Static Protected ___getAll

  • ___getAll<T>(ctor: object): T[]

Static get

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