RenderingTargetRegistry is container class of rendering target. Rendering target consists of 2 types. Offscreen rendering target is used for rendering into non screen buffer(Texture) Default rendering target is used for rendering into screen.
List of names being resolved aleady
Obtain a rendering taregt from name.
Register a rendering target to be resolved
Get specified resource by glContext and constructor of registry
Obtain reference of the class by WebGLRenderingContext.
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