Reference to uniform proxy which help you to pass uniform variables.
Check this program is the last used one or not.
Metadata containing some useful data for glresource in Debugging.
Destroy this instance.
Fetch attribute location from this program.
Fetch uniform location from this program
Provide metadata for key
key of the metadata
value of the metadata
Update program with shader instance. The array might be set of vertex shader and fragment shader couple.
Use this program for drawing.
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